waheed
Tuesday, 10 January 2012
Games Review
FIFA Street 3
Visual Style
Gameplay
FIFA Street 3 are the stylised cartoon like visuals characters players and focus is on fast-paced games involve small teams of five per side and one-on-one. It skill moves are important element of gameplay. FIFA Street will feature many tricks. The goal is depend on what user choose like he/she can choose time or specific how many to goals to win for example to kick five goals to win football match. When the user is finished playing football then it will show feedback to see who won and who lost and also to show who specific players like David Beckham who scored the most goals. If the user wins the football match then he/she will get challenged rewards like a player unlocked or match area. This game can offer either single player or multiplayer, depend on user’s choice which is ideal to play with his/her friends and have a good time. The user can go game setting before start the game, for example, user can change difficulty if he/she finds it too difficult mode. There are three different levels of difficulty mode which is easy, normal, and hard and expert for the user’s choice for which better suitable for his/her. The football game will not give specific rule to user because it is for user’s choice rule, for example, user change from foul to no foul rule which means when the player have foul by opponent player then the player will not get free kick and the opponent will not get red card by any means necessary. FIFA football street is lack of emotion because player does not get emotional at all because they just focus to playing football and nothing more. The avatar is when the user chooses the player such as David Beckham to play football against opponent player like Ronaldo. The omnipresence is practice area when the user gets help from football street to given example to showing player’s movement or trick to help user to win match.
The game’s graphics are pictures taken by the photographer who is that computer games designer and developer for the game. The images are virtual camera system, this aims at controlling a camera or a set of cameras to show a view of a 3D computer generated world, which is best to show the action at a possible angle such as area around NPC (Non Player Character) around the area to play the football match. The games graphics are smooth resolution and high quality which make avatar look like a realistic game. This game’s graphics are an improvement on previous games such as better colour resolution such as FIFA Street 2. There is a very good environment around the area such as back alley of South Africa to play football street which shows a realistic comparison to South Africa area. FIFA Street 3 can allow users to play either single or multiplayer to play football. If the user wins the football match then he/she will get challenged rewards like new a player unlocked or match area. This game can offer either single player or multiplayer, depend on user’s choice which is ideal to play with his/her friends and have a good time. The user can go game setting before they start the game, for example, user can change the level difficulty if he/she find too difficult mode. It will show feedback to see who won and who lost and also to show who specific players, so the user can reminder. The omnipresence when the user gets help from football street to given, which is useful because the user can become better player
Disadvantage
The game’s graphics are more cartoon gameplay rather than realistic gameplay because the game designer and developer is used to create game which may be for children, so that the children will find them enjoyable to play and easy to use rather than complicated. There are many good challenges such as kick five before time ran out and many others which make it addictive because they try win all challengers, the more challengers then more new players or new teams. However, some users may be stop playing challengers because it will more difficult than the users imagined. FIFA Street 3 is lack of emotional realistic physical affects because FIFA Street 3 is much more like cartoon which show ideal for children to play. The NPC (Non Player Characters) can be challenging if the user chooses hard difficulty modes which make users can stop playing and demotivate but they can change difficulty mode such as easy, medium or hard etc.
Harry Potter and the Order of the Phoenix
Visual Style
Gameplay
Advantage
The game has great looks, the waving wand and in-game exploration. There are NPCs which have artificial intelligence to produce intelligence in the behaviour logic or movement logic. That is helpful because the player can interact with NPCs (Non-Player Characters) for useful information.Harry Potter has terrain and architecture environment are the area of Hogwarts which make look real compare to harry potter movie, so this will give users confident and exciting to explore Hogwarts and learn more about students potions and duel against villains. Harry Potter game can offer to users’ difficulty modes such as easy, medium, hard or very hard. If the user chooses easy then player will get less hit and damaged health and easy targets. However if the user chooses hard then the player will hit more damaged health and difficult targets. The avatar is when the user can choose three different characters which are Harry Potter, Ron Wesley or Hermione Granger, which give freedom choices to user. The omnipresence is when the user gets help from wizards and witches to teaching potions and learning about different kind of spells, which is good way for user can learn for to become better wizard to defeat villains. This game can either single player or multiplayer which is idea for user can play with friends rather than just single player. The game settings can changing by user like to turn on subtitle which idea for hard hearing aid to help understand player speaking with wizard and witches.
The player can be emotional and physical depend on how the user play game, for example, at sad ending game because the player just lost his uncle when he killed by deatheater, which show to make look real like a movie to make more thrilling and enjoyable to play game. The interface is where the user using controller to control player to explore Hogwarts, which easily for user to play. The scrolling is showing lot of movement angles to see what going around the Hogwarts which is useful because the player could see danger or discover the points. This game is perspectives 2D, which help user to concentration to play game rather perspectives 3D which can cause eyes strain.
Disadvantage
The images are raster graphics of high quality but the graphics show terrain such as building, mountain, and a field looks like lot of tiny square pixels, plain and simple colours. Most of the time to play game is seems repetitive quests and poor waypoints which show lack of graphic images is disappointing. Some users may stop playing if they find too difficult but they change difficult mode but it can cause start over again to right back beginning from where the user used playing. Harry Potter lacks emotional involvement which almost like nothing about harry potter movie, this may disappointment to users. The discovery points is for increases the power of the own spells, and earns player bonuses reward, such as behind-the-scenes videos and trophies. However the discovery point is not going to be easily to find it because the user has to find around explore Hogwarts which can be take long time to complete discovery points. There is no feedback because the player just focuses on main mission and side mission for optional which can be found pause to showing map with the left side to show side missions. This game does not have aerial or full motion video because it doesn’t seem necessary.
Dr. Kawashima's Brain Training: How Old Is Your Brain?
Visual Style
Gameplay
Advantage
This is most Influential games of the Decade because it is resisted action and is to help you improve like Wii fit. If the users get the right answer, their goal is to see the brain age of users improve and it will show feedback time, which is good way for user need because he/she want to know smart that he/she is. The game context sensitive can be change different mode of puzzle play such as Brain Age Check, Training, Quick Play, Download, and Sudoku with the different environment. This game has perspectives 2D which help effort to user to play game, rather than perspective 3D which can cause the user’s eyes strain if he/she play too long. The users will get reward if he/she doing well in educational game, for example he/she got highest scores of “Word Memory” with two minutes time. This game has narrative omnipresence which useful help to user to understand how the game works and given rules such as “Number Cruncher” before to start play game. Game Mechanics are ideas of rules planned to produce an enjoyable game. Like score, so the users can see how much score they get and to see who are top scores. If the users have links connection such as scart HDMI between the Nintendo DS then they can play multiplayer which make better rather than just single player because this game will make it more engaging.
Disadvantage
The game’s graphics lack quality of images and use simple colours, this make less attractive. The interface for the game is a point and click system with menus giving the options available. This game can be addictive to users which can cause them to lose focus with emotional consequences such as forgetting to eat. This game only offers to single player only which mean some users have to may wait for user to complete challenger puzzles. This it is not for available multiplayer. This game does not have interesting terrain or architecture, no objects NPC, and first person or third person, is just simply math where the user is focus it. The background is mostly white with very little colours which show visual image is lack interest and dull colours. This game does not have avatar for the user to create player because is just basically math where the user is attention to play. Without avatar, this game will make less engaging.
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